whenever: - oops! still had the inputmap removal/addition from handling the old inputmap. that's fixed now 2022-10-16 21:09 AEDT: - redid the inputmap so ui (pause menu) has it's own things - added the pause menu, looks fairly basic (text not even centred!), but has: - resume button - three toggles that don't do anything right now - quit button - ...that's not that much when i explain it, is it? it took a bit of work ok!!! - oh wait yeah. created secret 4th enemy that you can enable by hacking. (decompile, or you might be able to find the toggle in cheat engine or smth) i may have gotten a tad distracted 2022-10-15 20:28 AEDT: - just started after this so no changelogs before this. - was pretty much the same as scratch, with: - a couple minor fixes - the new tutorial - pausing that doesn't display anything - no "BEGIN!" and "GAME OVER"